Character Development and XP Costs
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Character Development and XP Costs
Attributes: 1 exp each
Ability: 1 exp each
Background: 1 exp each
Willpower: 3 exp each
Buy new Humanity: 3 xp
Buy new Virtue: (Conscience/Self Control/Courage) 2 xp
Buying in-clan Disciplines: Basic 3 / Intermediate 6 / Advanced 9
Buying out of clan Disciplines Basic 4 / Intermediate 7 / Advanced 10 (Must have a teacher)
New Merit or Buy Off Flaw: Double it's Original Cost/Worth. Note, you may NEVER have more than 7 points in
Merits (except if you earned free merits from playing a 13/12 generation character and got free merits).
Buy Off Negative Trait: 2 exp each
New Specialization: 1 exp, must know ability already
New Influence: 1 (May only buy first level, all other influence must be grown)
Ability: 1 exp each
Background: 1 exp each
Willpower: 3 exp each
Buy new Humanity: 3 xp
Buy new Virtue: (Conscience/Self Control/Courage) 2 xp
Buying in-clan Disciplines: Basic 3 / Intermediate 6 / Advanced 9
Buying out of clan Disciplines Basic 4 / Intermediate 7 / Advanced 10 (Must have a teacher)
New Merit or Buy Off Flaw: Double it's Original Cost/Worth. Note, you may NEVER have more than 7 points in
Merits (except if you earned free merits from playing a 13/12 generation character and got free merits).
Buy Off Negative Trait: 2 exp each
New Specialization: 1 exp, must know ability already
New Influence: 1 (May only buy first level, all other influence must be grown)
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» Mortal Character Creation Walk through
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